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Post by Lord Inar on Feb 19, 2013 19:21:10 GMT -5
"Thank you Tiggs. Now that I know I have a place to return to I believe I'd like to explore on my own for a bit so as not to burden your hospitality too much. The Park of the Old Gods sounds promising, and I would like to move through the city in daylight as much as possible. Is it easy to find?"
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Post by mister frau blucher on Feb 21, 2013 15:21:28 GMT -5
"Aye. Return back near the front gate on Central Avenue. When you get to the Workers' Way, turn right. Go past The Square, and when you get to the intersection of Water Road, it will be right in front of you.
"If you wish, you may return here for dinner. I would be honored to to share my table with you."
Verrella stands up. "Father, I need some cumin and cilantro for our fowl tonight." She turns to you. "I am going to The Square to my favorite herb shoppe. Though you wil be travelling beyond that, but you may accompany me that far, should you wish."
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Post by Lord Inar on Feb 22, 2013 14:10:41 GMT -5
"Verella, I would be honored for to accompany you to the square. I would also like to see the quality and freshness of the herbs and other goods that a city normally acquires."
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Post by mister frau blucher on Feb 27, 2013 14:35:59 GMT -5
She laughs. "Then come, good Aconitus, we shall leave the eldrs to their babblings."
You follow her down the stairs, and back out into the alley. As you make your way back the way you came, a large ursan falls in beside you.
"This is Gomm," the goblin girl tells you. "He likes to protect me when I walk about the city."
"Yes," the huge bearman growls. "You like to find trouble." He looks at you. "You do not have the stink of the city about you."
He extends a massive paw.
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Post by Lord Inar on Feb 27, 2013 14:52:41 GMT -5
"Everyone needs a good protector. I am pleased to meet you Gomm." Aconitus reaches out shakes his hand/paw. "True, I am not from the city but rather would like to learn more of it for my village. Tiggs and Verella here have been such good hosts to me since I arrived, I couldn't ask for better. Are there many of the bear-folk here in the city? It seems the alleys and roads might feel a bit, ah, constraining."
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Post by mister frau blucher on Mar 1, 2013 16:58:29 GMT -5
"Most of my people are not fond of urban living. But I like the variety that life has to offer."
The three of you make your way back to Central Acenue, where you retrace your initial steps. Along the way, your companions say little. When you get to the Workers' Way, you turn right and find yourself in even more dense traffic. The ursan hovers near Verrella protectively, and you watch your own back.
[Make a 3/IQ check.]
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Post by Lord Inar on Mar 4, 2013 8:18:11 GMT -5
Aconitus looks around uncomfortably, wondering how the feel of a place can change so quickly in so short a distance. He gets the sense something may not be right, but his senses are overwhelmed by the sheer number of people. (Missed) 3d6 → [4,1,6] = (11) IQ roll invisiblecastle.com/roller/view/3955259/
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Post by mister frau blucher on Mar 19, 2013 20:55:38 GMT -5
[Marc, sorry for the delay!]
As he looks around, suddenly everything goes black! But you look around desparately, you still hear the city around you...only now, you hear startlement in the bustle...
And a moment later your senses tell you that a Shadow spell, or spells, have been cast around you...
[You are in total darkness. Describe your next action!]
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Post by Lord Inar on Mar 19, 2013 23:01:02 GMT -5
"Well, no one will see this in the dark," Aconitus thinks to himself. He makes a few hand gestures from memory and mumbles a few words in the confusion "Tuo esiin susi" (Bring forth the wolf). A friendly "woof" lets Aconitus know he succeeded. He leans down to the wolf and says "Protect the goblin girl." 3d6 → [1,1,3] = (5) Trying to Summon a Wolf in the darkness invisiblecastle.com/roller/view/3981633/Success!
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Post by mister frau blucher on Mar 21, 2013 20:49:07 GMT -5
You are blind but you sense through the perception of the wolf, by the bond you have with summoned creatures. It bounds away and leaps over the fallen form of the ursan to land beside Verrella. Though you cannot see, you can smell through the wolf's nose four figures moving purposefully through the dark. Toward Verrella, as you feared... [Roll initiative...enemies roll 4; in case of tie, they roll 4 again] invisiblecastle.com/roller/view/3985474/
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Post by Lord Inar on Mar 22, 2013 8:05:59 GMT -5
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Post by mister frau blucher on Apr 5, 2013 13:32:10 GMT -5
[To be continued in another thread...will post link here when it is set up...]
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Post by mister frau blucher on Apr 5, 2013 21:16:21 GMT -5
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