Post by jimmyd on Mar 8, 2014 12:58:38 GMT -5
Late last Fall my son decided it would be more fun to switch our Adventure RPG campaign to a space and SF setting. The fantasy dungeon party got just about wiped out after "The Crown of Kings" adventure so it seemed like the right time to try something new. So far, it has been tremendous fun. I will post the captains log of the adventures here as two attachments and will add more as the campaign continues. You will recognize the S.O.S. and Repel Boarders adventures in the first log.
Enjoy. Let me know what you think. I will try to post pictures later. We made the character figures out of Lego people. My son and I also had a lot of fun building the ships from Legos.
Jimmyd
A Space "Otter-see"
(Captains Log of the I.S.S. Otter)
A Space "Otter-see"
Captain: One Eyed Burt
Gunner & Medic: Bill the Cyborg
Pilot: Skye
Engineer: Tom Hanks
Cargo Loader: Zorgan Zarg
Stardate: 3150
"Freelance" (Sector Coordinates 0,-1,0)
Station Commander picked up a distress call from the Lemm quadrant, from a spaceship. I decided to
investigate to see if there was anything of value to salvage.
Location: Lemm Quadrant Sector coordinates (1,1,1,)
Came out of hyperspace and detected an alien craft. I hailed them and they demanded that we leave
the area. When I refused to leave an alien boarded our ship and a fight ensued. One of the crew, a
reptilian from Algore, was injured in the fight. He was later healed by our cyborg-medic but then did
something very unwise... he bit into the alien carcass.
I located the distress beacon coming from a desolate moon in the quadrant and Myself and the other
three crew boarded our shuttle "Darwin" and headed for the wrecked ship.
I left the Algoran in the shuttle since he was starting to not feel too well. The other two members and
myself suited up and crossed a short distance to the downed ship. We were able to locate the bridge
and our engineer downloaded the ships log. The ship was the research vessel "Clementine" apparently
doing some experiments in this quadrant when it was attacked and crash landed on the surface of the
moon. I did not like the looks of the situation and decided to return to the sector station with the info.
Location: Sector Station "Freelance" (Sector Coordinates 0,-1,0)
I Returned to "Freelance" and immediately went to the station commander with the info we retrieved
from the "Clementine". He was pleased with the downloaded information and paid me 10,000 Credits.
Because we had been exposed to the atmosphere of the science ship I wanted the entire crew to be
checked out by the station's doctor so we all headed to the infirmary.
The engineer, the Cyborg, and myself got a clean bill of health from the doctor. But, as the Algoran was
on the examination table his stomach was sucked out (the doctor was not familiar with the Algoran
anatomy and did not know that they had a reversible stomach) at which time a small alien creature that
was growing inside the stomach jumped off the table and started attacking us. Unfortunately for the
Algoran, he died when the alien ripped out his insides.
The station security personnel responded immediately (after I killed the alien, of course) and escorted us
to the commanders office where I was informed that we would have to leave immediately and the ship
would be quarantined and refused access to the station until further notice. We had to leave.
Location: Quadrant trading station "Rendezvous" (Sector Coordinates 0,0 ,0)
We made for the trading station to pick up a new crew member and to refuel as well as resupply. I was
asking around about crew in a bar on the station and was talking to two possible candidates when the
infamous "Skylar" brothers approached us. Apparently, they had heard about the crashed science vessel
and that we had found it. Since we had turned off the distress beacon when we left the ship they did not
know it's location and demanded that we give them the information to find it. The salvage business is
cut-throat and these two obviously were the bottom of the barrel. When I refused to give up our
precious information the brothers started swinging. One of the new recruits, Skye, performed well in the
fight. I decided to end the fight and fired my rifle into the air. The fight did stop but my firing brought
the security police who then gave me a warning and kicked us out of the bar. I decided this was a good
time to leave.
Having a full crew (4) and a resupplied ship I decided it was a good time to go back to the Clementine to
see if we could salvage anything of worth. After all, a captain has to make a living and the ship won't run
on space dust.
Before going into hyperspace we got a nasty surprise. The Skylar brothers ambushed us and I decided to
try to outrun them. I finally managed to shake them and enter hyperspace but not before they damaged
our cargo hold section and even some of our living quarters. I decided to try to shake the brothers by
jumping to Larry Sector; so named because it was the location of Larry Bricker who owned a very large
salvage and repair space yard (Larry's Space Salvage Emporium).
Location: Larry Quadrant (Sector Coordinates 1,0,0)
Larry is an old friend. We have had many deals together... some of them were even legal. He patched
the Otter up and topped off my drive tanks for a pretty average price and then we were on our way;
trying to keep ahead of the Skylar brothers.
Location: Uncharted Quadrant (Sector Coordinates 1,1,0)
We ran into trouble in this quadrant. As soon as we came out of hyperspace we were immediately
attacked by two pirate gunships. We quickly destroyed one of the ships and disabled the other but not
without sustaining some damage to the Otter. We boarded the disabled vessel and killed the two crew
members. I decided to have Skye pilot the captured gunship and follow us back to Larry's. I knew that he
would give good money for the small vessel.
Location: Larry Quadrant (Sector Coordinates 1,0,0)
Larry was surprised to see us so soon but was happy to give us some cash for the beat up gunship. The
price he gave us was enough to top off our tanks again and to patch up our hull... again. We were able to
use the rest of the money to purchase a small laser turret. This would give us the option to split our fire
in a battle and to shoot behind us in a running fight. Larry also let me know that he was looking for some
Orion coils and would pay a good price for them as demand was high. I suspected that a ship like the
Clementine would have at least one of those coils in its engineering section. We headed out towards
Lemm again but this time decided on another route there.
Location: Unoccupied Quadrant (Sector Coordinates 1,0,1)
After our last encounter with pirates I was fully alert when we entered the quadrant and was eying the
scanner closely. It was a good thing too. I detected a ghost on the scanner readings and went to full
alertness and power right before another pirate ship came out of cloaking. This one was bigger than we
were but we had the advantage over him and disabled him with one good hit. I did not want to tangle
with this pirate and boarding a bigger ship with my small crew was too risky so... I had Bill blow him into
space dust. We moved on to the Lemm quadrant.
Location: Lemm Quadrant (Sector Coordinates 1,1,1)
We finally made it back to Lemm. We encountered some asteroids on the outer limits of the quadrant
but made it through unscathed thanks to Skye's quick piloting reflexes. She is becoming quite a valuable
crew member.
I ordered Skye to stay back onboard the Otter to keep an eye on the ship while the rest of the crew went
back down to the Clementine. That crash site is a scary place. We encountered a crew member that was
speaking gibberish. He was injured and died right there in front of us but not before he freaked us all
out. I decided to take a look in the cargo hold of the Clementine to see if there was anything of value.
That was a bad mistake. We were jumped by two strange creatures, presumably a couple of their
escaped experiments. I was critically injured but , Bill, our cyborg doctor quickly patched me up so that I
could keep moving. There was nothing of real value in the hold since it seemed to be badly damaged in
the crash.
We moved on to the engineering section; our engineer was hoping to find some Orion coils. The scene
that met us there was not very pretty. We found three small alien animals feasting on the remains of
one of the Clementine's crew. We started to fire at them and they began to attack us with, what seemed
to be, a psychic blast. Luckily the power of these blasts was only enough to give three of us nose bleeds.
After we killed those miserable creatures our engineer did find an Orion coil and we all worked quickly
to free it from the engine equipment. None of us had any intention of staying on that ship any more
than necessary.
We got the coil back to the shuttle along with three alien carcasses that might be of value to some
scientists. We got quickly into orbit and docked with the Otter. When everything was stowed we got out
of there and headed right back for Larry's. This time we did not encounter any pirates along the way.
Location: Larry Quadrant (Sector Coordinates 1,0,0)
Larry was happy to see us and even happier to see the Orion coil. He gave us 12,000 credits for the coil
and topped off our tanks for the journey back to Rendezvous Station.
Location: Quadrant trading station "Rendezvous" (Sector Coordinates 0,0 ,0)
We are taking a little rest after a very busy run to Lemm and back. I am going to make the usual rounds
of places to get information while here and see what jobs may be available. I'm not too picky these days.
I hear there are a couple of rough jobs around this sector, or, I may head in towards the core and see if I
can sell those deceased aliens to the highest bidder. For right now I'll keep them in the freezer.
I don't know if this crew is up for any more adventures... my suspicion is that I may lose a few of them to
other ships. I know Bill is a bit restless these days. Tom Hanks is a good engineer and very handy so I
hope he stays on for another run. I'd be sorry to lose Skye if she decided to go; she proved herself as a
good pilot. All-in-all it looks like some interesting times ahead for the Otter and whatever crew I pick up
for the next job.