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Post by darkpumpkin on Mar 16, 2017 2:11:20 GMT -5
I noticed that the LAW pdf now up has a copyright date of 2017. Have any changes been made, or is it just the copyright?
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Post by platimus on Mar 22, 2017 18:30:27 GMT -5
The only real change I've noticed is Dodge. It's no longer worded as "retreat away from", thus allowing one to "sidestep" a striking attack. There seem to be some major changes in formatting of the text. I have to say I'm sad to see combat actions and reactions mingled together under one "Fighting" header/section. It seems WAY more clear as to what you can do when under the old headers Actions/Reactions headers. I have a theory as to why that change was made but i'll keep it to myself If the Powers-That-Be are listening, I would change the definition of "defender" to read "can react to ONE attack per round...unless one is allowed to react multiple times if ONE foe makes multiple attacks. My interpretation has always been "react to one attack". I've given way more of my 2 cents than I was asked for, so I'll stop here I like the change to Dodge. I like the new formatting of the spells. I like the new wording of the grappling actions.
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Post by platimus on Mar 26, 2017 11:56:16 GMT -5
Another change I noticed under Grappling: "Other grapplers in the same space attack unopposed."
Previously, this was: "Additional grapplers hit automatically."
Unless my reading comprehension has failed me once again, I think I like this change. Instead of hitting automatically, additional grapplers must pass a normal test to hit the target of their choice in the same space. It's almost as simple as hitting automatically but introduces an element of chance.
However, as I wrote the above, a few questions came to mind: 1. Should it be a test against ST, DX, or attacker's choice of the two? 2. If the answer to #1 is DX, there's really no incentive for the additional grappler to make himself an additional grappler, is there? He could just as well refrain from entering the grappling space and attack from an adjacent space without having to drop a shield or larger weapon or change his weapon to a dagger or "unarmed". 3. If the answer to #1 is ST, I can't see or imagine the "in-game" logic of it. I would appreciate any help in seeing the logic of it.
EDIT1: I think I like #2 as it sort of discourages additional grapplers.
EDIT2: Oh my. It is definitely better not to enter the fray of other characters grappling. I just noticed this at the end of the Grappling section... Outside Attacks - Characters attacking into a grappling space automatically hit and roll damage.
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