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Post by sergey on Jul 5, 2012 7:10:50 GMT -5
May be I should've posted this in other section of forum. Here is the question: Once upon a time there was mentioned in topic's heading programmed adventure for GURPS. (May be the only strategic solo as far as I could judge). But it had to many bugs to be fixed without re-edition. So, did anybody try to fix it, or does anybody know anything about such tries?
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Post by mister frau blucher on Jul 5, 2012 12:41:56 GMT -5
This is a good location for this topic, Sergey. I remember when this came out, but it disappeared almost immediately. I never knew the reason, just assumed a low print run. The author WG Armintrout, wrote some pretty strong adventures for the Conan series, particularly the adaption of Beyond the Black River. So I am a bit surprised that there were some bad paths through it. As far as any efforts to fix it, I have not heard of any. I did find some info on him here: theminiaturespage.com/twga/bill.mvIf you scroll down, he says he was surprised to hear of the errors, as he didn't feel there were any. There is an email contact for him there. Not sure if he would answer any questions about this adventure, but you could try! Bret
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Post by sergey on Jul 5, 2012 14:18:46 GMT -5
Thanks, Bret.
By the way, do you have any ideas how to convert GURPS solos in LotAW?
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Post by mister frau blucher on Jul 6, 2012 9:09:21 GMT -5
I have not put any thought into it. I last played through Beyond the Black River almost 10 years ago, before I got back into TFT and then LAW.
It would be an interesting experiment, to run a LAW character through the adventure...
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