Post by mister frau blucher on Jun 17, 2011 9:15:44 GMT -5
This thread is a great idea, Marc!
As far as background, Cygnosa is in the Dayraise Mountains, on the edge of the region known as the Upland Nations. If you have the Redpoint Campaign Guide/Fire in the Streets you can brush up there. If not, I'll post the relevant info here.
Norx is extremely dumb, but nimble with his fingers and stout of build. He's almost mistaken for a dwarf sometimes, since he's so broadly built, but he's not. He's also exceptionally greedy, but wouldn't betray a comrade for profit--preferring to work with them to acquire even more riches.
Last Edit: Jul 12, 2011 11:29:27 GMT -5 by taketoshi
Post by mister frau blucher on Jul 13, 2011 9:26:52 GMT -5
Lord Inar, I missed the comment about flooding. I hope your home is OK! Let us know if you need a replacement copy of Fire In the Streets. Obviously that cannot replace what you might have lost, but it is the least we can do!
Taketoshi, the following is relevant to you as well -
As far as the relevant info from that book, this area is part of the Upland Nations, a wide stretch of towns and villages with constantly shifting political entities. There are a few established baronies and walled towns, but many would-be rulers rise and fall and every season there are battles of varying degrees of scale.
Characters created under the LAW rules get four skills/skill levels as a default. The Redpoint Campaign Guide/Fire in the Streets also gave out a few more skills - one free based on your area of origin - in both of your cases, this would be a weapon skill level - and one based on race. Again in both of your cases, Humans get a free Social skill. So you will have a total of six skill levels. Go ahead and choose another skill from the Social Skill list and round things out. Marc, you may want to take Literacy, but feel free to take what you want.
Taketoshi, any questions about characters, ask here, any about mechanics ask here or in the campaign info thread, or in the relavant rules thread.
Post by mister frau blucher on Jul 13, 2011 11:31:56 GMT -5
PS Taketoshi, keep in mind that the ability scores in LAW are a bit more fluid than in other systems. One of the way your character improves is by increasing his ability scores, and it happens frequently. So an 8 IQ doesn't necessarily mean your character is stupid, just raw and uneducated.
If you want to play Norx that way, it is totally cool, just want to make you aware that you are not really limited by your initial stats.
Sure, that makes sense. I've revised my opinion of him slightly when i tweaked his stats from my initial idea, so he's definitely uneducated and a little on the slow side, but with a sly and somewhat dry wit (I hope) that is his main form of mental activity.
Reynaldo grew up in a very military family, but did not possess the physical aptitude to be an effective fighter. He is, however, rather smart and realized that he could still contribute to his family legacy by learning how to influence and how to lead rather than follow. He has a charming personality, but sometimes overwhelms his companions, particularly Norx, who grudgingly respects his tactical skills, if not his fighting prowess.
Khanmahtt was traumatically orphaned, enslaved and sold to a circus just before his teenage years began. Mistreated and abused he was a freakshow attraction in some regions and a dumb brute animal in others. He was definitely headed towards becoming someone's rug if he hadn't been bought (at an exhorbitant price) by a rival circus master. There he began a tutelage ultimately becoming an Acrobatic performer and juggler.
After being reunited with his brother, they attempted to reintegrate with Tigran Society, but they don't quite fit in there either. So they are taking a turn adventuring together.
Last Edit: Jul 24, 2011 7:19:30 GMT -5 by blacknigel
Like his brother Khanmahtt, Rrowullh witnessed the death of his father and was traumatized by the event. He avoided capture by hiding, and managed to survive alone in the wildeness until he was found, rescued and adopted by the son of an important diplomat.
There the sentient tiger became more of a companion and friend than a pet, and was able to learn many things with the human boy, most notably the Bow, Rapier and the Common tongue. However things change, and when the Diplomat and entourage were forced to leave, Rrowullh was left behind. Force to fend for himself he turned to petty crime which added to his skill set and ultimately reunited him with Khanmahtt.