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Post by sergey on Oct 15, 2012 16:01:44 GMT -5
Once upon a time there were couple (or even more) programmed (solo, DM-less and so on) adventures for D&D and AD&D games. Does anybody know which ones of them were nice enough (and especially designed for novice players) to be searched for and translated? For example, there were three of them in 'Dungeon magazine' (##9, 12 and 21 - the last one is the funniest, as for me).
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Post by Deleted on Oct 15, 2012 16:10:59 GMT -5
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Post by sergey on Oct 15, 2012 16:41:52 GMT -5
Thanks, but I already knew about these. (#9, #12, #21). (and even translated). Of course, they have D&D4 adventure in some recent issue, but its composition doesn't look like nice paragraphed adventure should be.
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Post by Deleted on Oct 15, 2012 17:01:16 GMT -5
sorry, i guess i misunderstood your question.
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Post by vladtaltos on Oct 15, 2012 17:12:24 GMT -5
Sergey, I know of several that were published in the early to mid 80s by TSR in their module format, for either D&D or AD&D.
Ghost of Lion Castle Thunderdelve Mountain Lathan's Gold
Ghost of Lion's Castle was geared toward novices, if I recall correctly.
These next two were "invisible ink" solos. An invisible ink pen came with the module, and you'd uncover paragraphs as instructed.
Blizzard Pass Maze of the Riddling Minotaur
Blizzard Pass was the first of these invisible ink solos, and I bet you can guess what happened. Yep, the ink ran out before you could complete the book. When Maze came out the ink pen was much fatter. I suppose TSR got a lot of complaints after Blizzard Pass.
The last two were solos that had you look through a red tape lens to reveal paragraphs.
Mystery of the Snow Pearls Midnight on Dagger Alley
Of all these, I enjoyed Blizzard Pass and Maze of the Riddling Minotaur the most. Happy hunting!
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Post by sergey on Oct 16, 2012 0:42:18 GMT -5
ewookie, nevermind.
vladtaltos, thanks.
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