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Post by vladtaltos on Oct 21, 2015 19:36:57 GMT -5
OOC Discussion Board
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Post by darkscar on Oct 23, 2015 9:12:23 GMT -5
Hey, Mr. Vlad: do we start with any Karma or XP? (hint, hint, hint)
Bullets: Do the guns come loaded or are they pulled from our beginning inventory of bullets?
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Post by vladtaltos on Oct 23, 2015 10:37:28 GMT -5
Hey, Mr. Vlad: do we start with any Karma or XP? (hint, hint, hint) No, you get nothing. Okay, you talked me into it. Give yourself 1 karma point and... that's it. Bullets: Do the guns come loaded or are they pulled from our beginning inventory of bullets? They come holding the max. ... You'll need them all. Hint, hint, hint 
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Post by vladtaltos on Oct 23, 2015 10:38:21 GMT -5
First Post will be Monday morning.
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Post by araman on Oct 27, 2015 8:22:00 GMT -5
Dark, I was kinda hoping that your character would have been named "Smith." ;-)
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Post by vladtaltos on Oct 27, 2015 9:39:01 GMT -5
Let me hop in here and clear up what looks like some ambiguity. You've been tracking the undead and their leader for most of the night, but you haven't actually seen any of them until now. You've just seen their tracks, maybe some destroyed livestock, etc. Farther down the hill, out of sight behind you, your horses are tethered to a rocky spur in the ground. Your horses are not close by. They're at least forty yards away, out of sight.
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Post by darkscar on Oct 27, 2015 13:15:16 GMT -5
Dark, I was kinda hoping that your character would have been named "Smith." ;-) 
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Post by araman on Oct 27, 2015 19:09:18 GMT -5
If Jeremiah sees a couple of anchor points that the Revenants will pass between, he'll stretch his lasso between the two points about 8 inches off the ground.
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Post by vladtaltos on Oct 30, 2015 9:30:57 GMT -5
As Beck was dropping back he was removing the stick of dynamite from his belt and lighting it. .. It's actually three things: shouldering your rifle, withdrawing a stick of dynamite, and lighting it all in that time, while taking a dozen steps backward. Hmm...  Okay, I suppose that's feasible. Beck can throw the dynamite in the surprise round. After the surprise round, he doesn't get to fire a weapon. Instead, he's withdrawing a firearm during that round. Jones can fire during the Surprise Round and the First Round. And just because I like to keep things as complex as possible, here's what we'll do... The success of the dynamite throw will effect how many Revenants are caught in the blast. 3/DX=6 3/DX-3=7 3/DX-4=8 Missed Throw=5 After that, how many then get tripped by the rope? Unbeknownst to you (or maybe not), lurking in the shadows is the Hoodoo Man, who's actually controlling these horrors. He sees what you've done, and is trying to urge his charges to leap over the rope. This will be a roll I make (and just to keep things on the up-and-up) the Hoodoo Man has an IQ of 13. 3/IQ=Half the remaining revenants avoid the rope (rounded-up) 3/IQ-3=60% avoid 3/IQ-4=70% avoid Failed Check=30% All right. You can go ahead and make your roll(s), and I'll follow suit. You can post it on the Prologue board.
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Post by araman on Oct 31, 2015 8:40:06 GMT -5
Vlad Barron, I present the following just for the sake of debate...I posit that in the given environment (grassland), visibility (night) and location (inches off the ground) of the trip line that the Hoodoo Man must be quite close to be able to see it. Also please consider that the line was placed before Beck announced the Seekers presence. In my mind I would expect that the Hoodoo Man was focused on the ruckus at the house. When the shooting started he would have seen one man shooting and one running back towards the shooter's position. If the Hoodoo Man was close enough to spot Jones before he placed the trip line, then there should have been a chance that either or both of the Seekers might have spotted him as well, especially since they surveyed the scene before starting any actions. (So your honor (Is that the proper way to address the GM who holds the positions of Judge, Jury and Executioner?), how persuasive is my argument?  )
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Post by vladtaltos on Nov 1, 2015 9:57:37 GMT -5
Upon further review...the call stands.
Nope, I'm afraid you haven't seen him, and can't see him now.
Jones is still at the plate. He gets his first round shot (and do state which firearm he's using).
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Post by araman on Nov 1, 2015 11:28:04 GMT -5
Are the Seekers charged a time-out?
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Post by darkscar on Nov 3, 2015 14:59:09 GMT -5
Vlad, let's say Gar wanted to shoot at more than one target in his three bullet spurt per round from the Gatling pistol. What would the mechanic be for such shots (I'm assuming he would have prior knowledge of this).
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Post by vladtaltos on Nov 3, 2015 17:56:27 GMT -5
Moving your arm, new target, and shot with a dodgy gun in one action...
-3 DX for each subsequent shot after the first (2nd shot= -3DX; 3rd shot= -6DX)
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Post by araman on Nov 10, 2015 11:35:56 GMT -5
Vlad, when my character blows a roll like he just did, how would you like me to role-play it? Does he know that he just can't put his finger on it or should I run with the wrong diagnosis?
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