Haven't posted here in a while. With the TFT coming back I found myself with renewed interest in both DCG and TFT games. Primarily a solo player, I was curious which DCG adventures have little to no required bookkeeping/resource management. Is there a list?
I enjoy the type of games where you basically focus on the adventure/fighting without having to worry about resting every so often. Or making sure you need to eat food to stay alive. Healing is a different story, where you can heal yourself through the user of magic or items out of choice or necessity. I've played some of the early adventures and if I remember correctly; Orcs of the High Mountains was like that with pretty much adventure and combat with less focus on the little things?
p.s I'd still love to see a DeathTest/Arena type of game for DCG.
Post by mister frau blucher on May 23, 2019 19:35:56 GMT -5
Good to see you again!
A good question. My earliest adventure for Dark City, before I became a partner, was Sewers of Redpoint, and it was an homage to Death Test. No opportunity to rest (except in the post-adventure action), it is a fight to the end as you are, but there is a lot of magical healing like potions.
Most of the rest of our adventures are more fleshed out, with opportunities for rest. But Island of Lost Spells essentially one long encounter.
It has been a while since I thought about our adventures in this context; let me get back to you in a couple of days, if you don't mind.