Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Aug 8, 2012 12:36:42 GMT -5
If you feel inclined, please provide reasons for your choices. Thanks!
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Aug 14, 2012 20:52:26 GMT -5
chickens!
|
|
|
Post by klingor on Aug 26, 2012 14:13:27 GMT -5
Hi, It was the third DCG module I'd played through, after SM and OHM. It had a depth and character that seemed special, as well has having more than just hack/bash/slay anything that isn't one of us. Having Orc tribes that weren't immediately violently xenophobic, but are more or less like everybody else (they prefer a beer to a fight). It brought home the value of soft (ie non-combat) skills such as Diplomacy. Charisma etc. It also rewarded honourable/moral behaviour - rescuing Mag or fulfilling the contract with Dairoll - either spiritually and/or financially. I still haven't mapped it completely but I'll settle for the sub-optimal routes that I have found (the recurring encounters are always good for extra XP). Cheers Colin
|
|
|
Post by arpadzloty on Aug 29, 2012 14:58:36 GMT -5
I voted for Raid, but Emerald Twilight is close. Raid is very dense, i feel like I haven't scraped the surface LOL.
This poll isn't fair - I like all I played so far!
Arpad
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Aug 29, 2012 20:15:36 GMT -5
hey folks. please note that you can vote/pick _3_ different adventures.
|
|