I think this worth thinking over - we have Break Weapon, why not Rust Armor although it would be my choice to set the bar higher , like IQ 16 and costing 5F ... there's the problem of defining how it works really, does it also take down iron-reenforced doors or locked chests, what about locks or trap mechanisms ?
Post by mister frau blucher on May 2, 2020 10:17:05 GMT -5
Interesting...I don't remember reading this thread before. 8 years ago!
The concept is pretty cool, although it should not be "rust" since that would not affect leather or cloth armor. How about Corrode Armor? It could scale, depending on how many points you put into it. For this, 12 IQ is too low, but I think 16 might be too high. Maybe 13 or 14 IQ, and it costs X points for every 1 point of Armor reduced. 2 points per would make it an expensive spell; 1 seems kinda light. Unless we went with a higher IQ.
(Typing out loud here - sorry.)
So how about IQ 14, reduced Armor rating by 1 for every 1 put into the spell?